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yodh kawji
yodh kawji
Motivated by the nature to reconstruct all its unique Shapes
Mumbai-Bangalore, India

Summary

I started my career in the Field of CGI in 2004 as a lighting artist.
Since then i started to research on this technology.
It felt like its one of my language , I was able to communicate with it.I started
working as 3d instructor.
After which,I Finally was able to know my skill set towards games .

Skills

Digital PaintingCharacter ModelingDigital SculptingHard Surface ModelingPBR Texturing

Software proficiency

3ds Max
3ds Max
Mari
Mari
Maya
Maya
Nuke
Nuke
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity

Experience

  • Art Lead at Plastic Water labs
    Bangalore, India
    June 2018 - Present

    Working for a start up .Responsibilities include selection of projects, creating and initiating Art style.Managing and creating a team of specialized artist.

  • Learning Lead – Assets at MPC
    Bangalore, India
    March 2018 - June 2018

    Created and initiated Learning Pathways for freshers and experienced asset artist.

  • Sr Map Modeler at HERE
    mumbai, India
    November 2017 - February 2018

  • Sr 3d Artist at Pixeltek
    mumbai, India
    July 2016 - October 2016

  • Senior 3d Instrauctor at Frameboxx Animation and Visual Effects
    Mumbai, India
    January 2009 - January 2015

  • 3d Instrauctor at Maya academy of advance cinematics
    mumbai, India
    January 2005 - January 2008